Debugger Design

I’ve spent a number of years in the dbx group at Sun, and over time you collect a lot of coulda-woulda-shoulda stories.  You know what I mean, “This code should really have been designed to do XYZ.”  Or “This module shouldn’t have to talk to that module.”  I figured I’d try to record some of the interesting bits for posterity, so I wrote an essay that I vaingloriously call a whitepaper.  So without further ado:

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